With a little help from hardware acceleration, Chrome ran beautiful 3D games and demos in WebGL with nary a hiccup. Meanwhile, the work Google has put into speed and stability improvements has definitely paid off. For a program specifically designed to keep users in Google’s ecosystem more often, that’s a laudably courteous feature. I will give Chrome one sincere compliment, though: It’s easy to switch your default search engine from Google to Bing, Yahoo, or the engine of your choice. ![]() I wish that as much attention was paid to human touches as to the speed and security of the underlying code. While you can now pin tabs to your browser window, Firefox-style, there’s still no easy way to open all bookmarks in a given Bookmarks Bar folder without right-clicking to summon a contextual menu. The browser still lacks visual polish, and has made only minimal efforts to match Safari, Firefox, or Opera’s attempts to evolve around how people use their browsers. ![]() More dismayingly, Chrome’s interface remains fundamentally unchanged from last year. It may not be pretty, but Chrome 29 sure is fast. However, none of the MathML demo pages I tried would display their samples correctly in Chrome. The release notes mention improved guesses in the “omnibox”-the combined URL and search bar-for what you might be typing, plus new support for MathML, a markup language for easily displaying complex mathematical equations.
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